Hello there! my name is Tom and I have currently graduated from the university of Wolverhampton. I've been working on games from 7 years but I have been aspired to become an game designer since 10 years ago which my interest has shifted into becoming an game designer. Here you can inspect to see some of the project that I have developed over the time of being from my educational academics. I have an in depth critical thinking for making mechanic for combat and accessibility to use and obstacles to overcome which always been a great enjoyment throughout my time since theirs always a sense of progress and new opportunity I get in developing games than most other jobs that feel too lenient.
This was an action-adventure RPG made in Unreal Engine 5 that takes place in a cave where the player has multiple combat choices to fight through enemy guards to reach and defeat the enemy boss.
Last Night is an horror escape room that was built in Unreal Engine 5 had interchanging difficulty of an lockpick system whenever the player finds a lock door that can only be lockpicked.
Hopeless is an survival game built in Unreal Engine 4 that consist on the player having to hop from campfire to campfire until they reach the house.
this was my first fully fleshed out horror game that was created during my college course which was made through the use of Unity.
This was an project made in unity and was my last assignment in college before moving up into University. This game only had 6 week of development and since my knowledge with game design was generally basic, the game would also look rough when playing through the game's objective. The aim objective was to find 6 items that allow the player to gain a good ending.
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